Episode Archive

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    171 – More Sahara, Less Arizona
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    The party pushes forward into the desert in an attempt to lose the Corrupted closing in on them. They’re going in with just the gear they have on them, and deserts are famously unforgiving places. How will they fare?

    Green Day Vons has opinions about religion. Steamboat Willie shares and cares. Jyessi grabs a quick bite. Grickx isn’t so sure about higher powers. Wealthy has a restless leg.

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    XA05 – Fishing for Clues
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    The crew works on jury-rigging a giant fusion reactor into a fusion engine, and makes plans to go examine the alien ruins. Are both dangerous? Absolutely. But what’s life without risk?

    Dr. Rae faces resistance. Damir provides enrichment. Oz picks up and drops rocks repeatedly. Paul freshens up.

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    170 – Steamboat Willie Rains Terror From Above
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    Split into pairs and isolated among the watchtowers of the port, the party struggles to fight Corrupted creatures without their usual backup. They’ll have to think on their feet to get out of this one!

    Grickx slaps. Jyessi gets double-teamed. Green Day Vons puts his new skills to use. Wealthy makes swiss cheese. Green Day Grickx goes roofing. Vons presumably sits on a boat?

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    XA04 – Anything But the Metric System
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    Attack of the killer space barnacles! The crew fights back with bravery, wits, and guns. Okay, *one* of those. Guess which one!

    Damir vibes out. Paul ponders Schrödinger’s walker. Dr. Rae prioritizes. Oz does his job better than the rest put together.

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    169 – Land, Hopefully!
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    The party sails on towards Aea. Just a little further and they can finally get back on land, as long as everything goes smoothly. Don’t jinx it. Wait, what’s that in the ocean?

    Vons has a capital idea. Wealthy seeks calm. Greenday!Vons goes for a swim. Grickx leads from knee height. Jyessi lifts someone by the ankle. Greenday!Grickx channels the itsy bitsy spider.

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    XA03 – Don’t Lick the Space Cucumber
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    The crew are beat up, along with the Martell. That won’t keep them from getting in a smaller, more-delicate ship to venture onto an alien world that’s exiting the system! They have to stop it, after all, and how hard can wrangling a rogue planetoid be?

    Damir pops their elbow. Oz suits up. Dr. Rae overpacks. Paul works as fast as he can.

    Check us out online! We’re at https://www.primaryattribute.com (or https://primaryattribute.com/xeno-attribute/ specifically for Xeno Attribute!)

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    168 – 5318008
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    The party leaves the island life behind and heads out onto the ocean in their quest for Aea. The high seas grant time for self-reflection, bonding, and being consumed by terrible fears. How relaxing!

    Wealthy becomes an acrobat. Jyessi takes a long look. Vons compares forms of government. Grickx leaves an island behind.

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    XA02 – Backrubs and Amphetamines
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    We rejoin the crew as they face down an onslaught of meteoroids threatening to smash the ship into stardust. There’s tricky piloting, weapon firing, and even taking calls!

    Damir transcends bluetooth. Oz pew pews. Dr. Rae analyzes tactically. Paul has a need for speed.

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    167 – Grickx Ex Machina
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    The party’s back together! They can finally put all this parallel universe nonsense behind them…or can they?

    Grickx does some fine tuning. Vons is Eagle Scout-level prepared. Jyessi tries to show a friend the error of their ways. Wealthy gets some under-the-shirt action.

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    XA01 – Welcome to Fomalhaut
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    Welcome to Xeno Attribute! It’s a spinoff podcast GM’ed by Whit. With a mix of old and new players, we dive into some working-class space horror! Nothing will go wrong!

    Today we meet the crew of the Martell as they’re briefed on their latest job, a simple cargo run to a mining outpost in the Fomalhaut system. I’m sure it will stay simple. I’m sure nothing is going to eat our faces off.

    Oz brings the banter. Dr. Rae nominally has an accent. Paul drinks a refreshing beverage. Damir gives a well-studied fist bump.

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    166 – Yacht Rock
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    Wealthy struggles to cast the spell that can bring her back home. The rest of the party tries to align the universe just right to make it possible. There’s a surprising amount of blood involved.

    Wealthy rides in a sailboat. Grickx dials interuniversally. Vons liberally applies lube. Jyessi flexes on a problem.

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    165 – Intertwine
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    In one universe, the lion’s share of the party dives back into the underwater ruin and finds a promising lead. In the other, Wealthy looks inwards to have a consequential conversation.

    Wealthy misses seed cake. Grickx comprehends a machine. Vons allocates scarce resources. Jyessi makes a long-distance call.

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    164 – Check Off Chekov
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    In the prime universe, the party grapples with the consequences of Grickx opening a box. In the other universe, Wealthy tries to fight off an assassin. It’s a bad day for everyone, honestly.

    Wealthy tests the effects of magic on kevlar. Grickx grabs a rubber. Vons puts himself in sharp relief. Jyessi gets her gun.

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    163 – The Silence of the Shrimp
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    The party plunges into the ocean depths in their search for a way to get Wealthy back. Wealthy shops for tchotchkes and meets a mysterious stranger.

    Wealthy remembers something. Grickx goes disco. Jyessi finds a sconce. Vons gets a pet.

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    162 – Urning It
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    The party in the prime universe is struggling to figure out what to do next to get Wealthy back. Meanwhile, in the double-prime universe Wealthy debates the best convenience store snacks and goes on a road trip. Clearly she’s in grave danger!

    Grickx engages in nontraditional spellcasting. Vons philosophizes about himself. Jyessi teaches zoology. Wealthy combusts.

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    161 – Rosetta Vons
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    The party’s still split across the planes, desperately trying to get Wealthy home. Vons, Grickx,and Jyessi dig around for a solution. Meanwhile, Wealthy gets in some light cardio.

    Jyessi says the magic words. Vons communicates, in theory. Grickx finds a new shiny. Wealthy visits a park.

    Want more background on the setting of Wealthy’s current adventures? Check out our 2022 Halloween Special here: https://primaryattribute.com/podcast/sa004-halloween-special-2022/

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    160 – Man Hook Hand Car Door
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    The majority of the party brings the fight with the ooze monster to a shocking conclusion. Meanwhile, Wealthy goes to a diner.

    Vons is unstuck in time. Grickx isn’t tired. Wealthy becomes a metalhead. Jyessi climbs a tree.

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    159 – Ain’t Nothing Wrong With Quantum Leap
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    The fight with the terrifying tentacled ooze monster continues to continue, despite everyone’s best efforts. Meanwhile, Wealthy goes on a fun road trip.

    Wealthy casts a new spell. Grickx gets tricky. Vons makes like a tree. Jyessi does what Jyessis do best.

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    158 – He’s Gorgeous, Thank You
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    The majority of the party continues the fight against a powerful monster made of ooze and demon skeletons. It goes *really* well for everyone. Wealthy learns more about the plane she’s found herself in.

    Jyessi gets vacuum sealed. Vons observes. Grickx gets into the swing of things. Wealthy sees a friend.

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    157 – The Hearing of My Heart
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    The party’s separated, one stranded on another plane as the other three hunt down a dangerous monster as part of a deal to save her. It’s hard to tell which is more dangerous: a giant terrifying shapeshifting ooze monster or the emotional minefield of waking up in a strange universe where you’re vividly confronted with the ghost of past tragedy.

    I might go for the giant ooze monster, honestly.

    Jyessi looks at a blade of grass. Grickx fist bumps. Vons climbs a tree. Wealthy joins a call.

    Check us out online! We’re at https://www.primaryattribute.com

    P.S. The title of this week’s episode is sourced from the poem “Lady Lazarus” by Sylvia Plath.

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    156 – Pure Psychic Humming
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    The party ventures further into this magma-filled cave, finding piles of gold and treasure out in the open for the taking. Sitting above it all, however, is a truly gorgeous urn. They should check it out…

    Grickx hums. Wealthy lays down in a field. Jyessi wields a dagger. Vons distrusts physical currency.

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    155 – It Was Definitely Ween
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    In their quest to rid Wealthy of the creature infesting her bloodstream, the party ventures into a mysterious cave near the abandoned village. Fun fact: the ominous glow at the bottom of the stairs? Not just mood lighting!

    Wealthy snuffs someone out. Jyessi stomps on her shield. Vons goes inside the minimum safe distance. Grickx shows that chaos beats flame.

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    154 – Contract Law Simulator 2024
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    Wealthy stomps off into the swamp, leaving the rest of the party behind still asleep in their bedrolls. It’s the middle of the night, and she’s following people with torches, strange robes, and animal skull masks. I bet they’re going to have a killer LAN party! Probably going to play Halo and everything! I know *I’m* jealous.

    Wealthy finally lets someone in. Jyessi cuts deep. Vons nabs a strange sample. Grickx uses the highly advanced technology of fire.

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    153 – Finely Feathered Friend
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    The party settles down for an evening in the abandoned village and tries to get some sleep. They’re shortly disturbed by creaking noises out in the dark. Let’s investigate, gang!

    Grickx coos comfortingly. Jyessi shares her nickname. Vons makes cookies. Wealthy is led into temptation.

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    152 – A Little Peekaroo
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    The party ventures out to explore the island and check for any Corruption presence along the way. Treacherous terrain, strange animals, and mysteries await!

    Jyessi runs book club. Wealthy backs away from feathers. Vons tries to save versus hug. Grickx spots something with the setting sun’s last light.

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    151 – Sink or Swim
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    The party’s defeated the kraken, but they’re not safe yet. The ship is taking on water as the storm continues to hammer away. Will they manage to save the ship? Or do they get to figure out just how long they can swim?

    Vons feels the pressure. Jyessi finds a perfect match. Grickx pitches. Wealthy is a beacon of hope.

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    SA010 – A Bit Of Light Reading
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    (The cast has had a lot of Life Stuff happen all at once recently, which has affected our recording schedule. So no standard episode this week, though fear not, those will be back soon! Instead we offer some fine, fine bonus content for your listening pleasure.)

    Once upon a time, an old elvish man with a very sharp mind and very poor relationship-building skills gave his granddaughter an assignment to compare two books. As he did, the universe tipped slightly, causing a single ball-bearing to roll off of that plane of reality, tumble through the endless void, and reappear at a very different time and place, where it promptly hit a certain Castle Keeper in the head. This inspired that CK to be a super-nerd, and actually write these in-universe books. Back in the original universe the process by which the books were filled was invisible, except maybe to the gods, or a creature named Gex. He’s odd like that.

    Now you can benefit from the CK’s nerdery by enjoying the texts of two in-universe books, “The Aean Logbook” and “Kylandril: A Primer and Survey.” The information in both has been underpinning the party’s decisions for a while, and now you get the full context. There’s tales of derring-do, weird date systems, societal division, and footnotes! Something for everyone. Probably.

    We hope you enjoy!

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    150 – Math Mouth
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    The party battles a kraken on the high seas! Dives are done dramatically, swashes are buckled, and ships are battered and broken. Also: cephalopod snuggles!

    The Great Squirrello gets caught up in personal problems. Wealthy makes an opening. Vons practices proper potion safety. Jyessi wrangles a rodeo stunt. Grickx does some cetacean creatin’.

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    149 – Squir-Ell-Oh
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    The party arrives and Harper’s Fleet and tries to negotiate passage to Aea. Their great and fearless leader pops in to help.

    Jyessi leaves her sea legs in her other pants. Grickx does a polar bear swim. Wealthy tangles with her old nemesis, gravity. Vons tries to make calamari. Squirrello regards fish with appropriate suspicion.

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    148 – Going to the Beach
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    The party goes off to find Harper’s Fleet. They just have to take care of a few things before they leave. It goes about as smoothly as it does for most of us.

    Vons packs magic snacks. Grickx is ready to goooooo. Wealthy gets a health check. Jyessi’s just so excited to be here.

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    147 – Dragon Time
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    The party engages in some pharmaceutical testing. Or they will, if they can find their way back to base. Orienteering is hard!

    Vons causes immeasurable sadness. Grickx ruins a door. Wealthy turns down a prime offer. Jyessi hears something coming.

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    146 – Knot Ideal
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    The party works on plans for a new base and attempts to subdue a dangerous corrupted creature caught in their cunning trap. There’s daring! There’s danger! There’s logistics!

    Jyessi uses a specialty tool. Grickx ties the knot. Wealthy suffers the Air Bud precedent. Vons makes draft picks.

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    145 – A Novel Scent
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    The party made it down to the ground, and now it’s time to do research! And learn what the ocean smells like!

    Jyessi takes in the view. Grickx offers a ride. Wealthy doesn’t think through all the angles. Vons feels secure.

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    144 – RIP Vine
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    The party’s beat up as hell, Grickx is a popsicle, and they’re not sure what to do next. But there’s a shiny object nearby! They should look at that.

    Grickx takes a deal. Wealthy finally uses her history lessons. Jyessi sets some boundaries. Vons doesn’t learn.

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    143 – Finally, Master Blaster
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    It’s time for the party to head back down to the ground, and that means traveling through the maintenance tunnels and caverns below the city to reach a teleportation circle. The real question is: how many Arx-OSHA noncompliance tickets will they file before they get there?

    Vons takes decisive action. Jyessi does a press-up. Wealthy flaps her hands. Grickx is a chill dude.

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    SA009 – Solstice Special 2023!
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    It’s time for our 2023 (Winter) Solstice Special! The party’s been cursed with some last-minute gift shopping, and things quickly get even more complicated than the usual weighing of potential jail time versus your child’s disappointment as you knife fight over the last Playstation.

    Grickx ruminates on loofahs. Vons engages in some 1st grade science. Jyessi points at a child. Wealthy does some flashy baking.

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    142 – It’s Jyessi!
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    The party encounters a prospective member! Will they recruit this new person? Or will the episode be a shaggy dog story? Ooh, the fake suspense!

    Grickx designs a game. Wealthy makes some space. Vons struggles with personal bias. Jyessi corrals children.

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    141 – Letters Home
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    It’s time for the party to engage in everyone’s favorite activity: mourning! They’re going to throw a wake for Aracyne. And read the letters she wrote them in case of her death. Cheerfulness all around!

    Vons goes climbing. Grickx works the room. Wealthy gets support from an unlikely source.

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    P.S. Ian feels the need to let y’all know the title is referencing this song by Radical Face: https://www.youtube.com/watch?v=jR3AvvGr28Q

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    140 – Looter? I Hardly Knew-er!
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    The party watches to see if even more familicide is in the cards tonight, conducts a cover up, raids a place for documents, and tries to do some emotional processing. Big night!

    Vons goes through someone’s bag. Grickx provides an excellent Acting. Wealthy endorses a statement.

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    139 – The arX-Files
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    The aftermath of the shipyard battle is a giant tangled mess, and it’s up to our party to help detangle it. Or make the snarl worse. One of the two. There’s no way Inspector Pearl will regret letting them get involved.

    Grickx is difficult. Vons assumes a certain kind of relationship. Wealthy gives a much-needed hug.

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    138 – Anyway, Here’s Mirrorwall
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    The party’s back together as Wealthy and Grickx return to the secret shipyard to save Vons, who’s a little tied up at the moment. An altercation ensues. Illusions abound, missiles are magic’ed, and Vons pursues an old lady. No, not that kind of pursue.

    Grickx ramps up. Vons has fun with foam. Wealthy makes an unfortunate discovery.

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    137 – Gone to Hell
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    Wealthy and Grickx are cold and lost, and Vons is held captive by some truly awful people. They need to find a way out of their dire predicaments, and that might require some drastic measures.

    Grickx knows what a creek is like. Wealthy relinquishes legal authority. Vons calls on a friend.

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    136 – Gone Fishin’
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    Shit gets real.

    Aracyne challenges authority. Grickx practices poor fire safety. Vons makes a pamphlet. Wealthy takes a leap of faith.

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    SA008 – Halloween Special 2023!
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    The party wakes up to find the Arx abandoned and slowly falling to the ground. It’s not ideal! So they set forth to fix things and get the Arx back to normal, with the help of the most magical substance of all.

    Grickx laps up some milk. Wealthy gardens aggressively. Aracyne has an Entrapment moment. Vons blows someone’s mind.

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    135 – Tinker, Tailor, Alchemist, Spy
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    Scheduling Note: Keep an eye out for our Halloween special, dropping on Monday next week!

    The party goes to rescue Wealthy from her precarious hiding spot in a giant scary secret shipyard. They just need to find the shipyard. And her. And get her down. And slip in and out of a highly secure area without anyone noticing. Easy!

    Grickx gets tricky. Wealthy pines for snacks. Aracyne turns on the waterworks. Vons would like to leave now, please.

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    134 – The Episode About Nothing
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    The party takes a little time to chill out and do a little bonding. The plot surely can’t find them and wreck their day. Right?

    Vons actually contributes to his business. Grickx tries to find a cart. Aracyne has some Girl Talk Time ™. Wealthy takes a peek.

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    133 – Bucolic AF
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    Honey (somewhat) obtained, most of the party goes to visit Wealthy’s parents. Meanwhile, Grickx turns illusions for cash.

    Vons follows his nose. Aracyne advocates. Wealthy has an old favorite book. Grickx works on branding.

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    132 – The Bees Need
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    The party is going to do some NERD stuff. Reading! Research! Entomology! Also they visit some BEES.

    Vons tries to take a nap. Wealthy send a parental missive. Aracyne drops some names. Grickx furthers his quest to Quarkdom.

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    131 – My So-Called Heist
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    It’s time to engage in a little corporate espionage! The party is determined to obtain the now-buried research done by Bjartell’s back in the day. Will it be a cunning break-in? A con job? A time loop caper???

    Vons takes on a stony countenance. Wealthy threatens someone. Grickx wants to be included. Aracyne hangs out with her boyfriend’s ex.

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    130 – Honey on My Mind
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    The party tries to chase down more sources of honey, which involves talking to everyone’s favorite person: Nara! Also Vons gives a presentation to a room of politely interested people.

    Aracyne loans a handkerchief. Wealthy follows along. Vons asks for volunteers. Grickx dodges the question.

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