We currently release new episodes on a weekly basis, typically on Wednesdays.
You can listen to our ten most recent episodes below, or check our podcast archive to start from the beginning. Since you’ve come all this way, why not subscribe so you can catch each episode when it comes out? Or, if you’re preparing to do some off-grid spelunking, download our episodes in batches here.
085 – Imagining Dragons
The brewery opening is derailed! Grickx fights to get himself and his patrons back inside the Arx after lockdown while the rest of the party fights to get out of the locked down Arx to go find Grickx. They bring along enough NPCs to make the CK blush. We lose track of Gex, the hero […]
084 – Fermenting Revolution
Note to new listeners: Hey, if you’re new this is like the start of our Season 2, if we did seasons! This or the previous episode are solid jumping off points if you don’t want to binge the archive. The previous episode would be the cold open and this would be the first scene of […]
083 – All Dream Copse are Bastards
Note to new listeners: Hey, if you’re new this is like the start of our Season 2, if we did seasons! This or the next episode are solid jumping off points if you don’t want to binge the archive. This would be the cold open and the next episode would be the first scene of […]
082 – Time Skip 2: Chekhov’s Wizard’s Milk
We finish our time skip! The party goes and does their best to wrap up their long-term investigations as the clock runs down. Will Aracyne get her grandfather’s trust? Will Vons get the brewery up and running? Will Grickx manage to keep his honeypot scheme going? Will Wealthy ever manage to actually kiss the girl […]
081 – Time Skip 1: Who Knew Bridges Burned So Easily?
We start our time skip as the party levels up to 5! They figure out what they’re going to do with all that copious free time when they’re not training their asses off. Breweries are built (finally), dating is failed at, and clandestine operations are continued. Turns out time management is the greatest adventure of […]
080 – Long Talks and Hard Knocks
The party heads down to the Department of Investigations with their arrested, handsome, and/or unconscious rogues and tries to get some answers. What they find out rocks them to their core. Vons feels the gravity of the situation. Aracyne drops off a delivery. Grickx puts the pieces together. Wealthy struggles with setting priorities. Bartholomew commits […]
079 – Citizen’s Arrest
Aracyne and Grickx are pinned down as they attempt to get back to the city from Dr. Groves’s lab. Are the approaching people friend or foe? And, more importantly, are they attractive??? Meanwhile, Vons and Wealthy have a slumber party. Wealthy doesn’t consider jurisdiction. Aracyne’s a chill bro. Grickx forgets all about opsec. Vons yawns. […]
078 – Beats the Void
The party investigates the whereabouts of one Professor Jenkins. They also try to recover the strange machine from Dr. Groves’s lab. Shit’s heavy, y’know? Grickx blows something up. Vons gives someone a discount. Aracyne gets a hug from a sucker. Wealthy finds vintage clothes. Check us out online! We’re at https://primaryattribute.com/ Fun fact! Turns out […]
077 – Do Foxes Dream of Pristine Seas?
After collaboratively looting Dr. Groves’s office, the party engages in capitalism by going shopping. And then argues about capitalist labor practices. We’re on-brand, y’know? Aracyne goes hard on an accent. Grickx leaves a message. Wealthy assembles a tower of knowledge. Vons tries to inspire The Youth. Check us out online! We’re at https://primaryattribute.com/
076 – Grickx Goes Down
Plots and schemes brew at the brewery when the party meets late at night to catch up with each other’s progress. They hatch a plan. Turns out, not everyone agrees with that plan, and one of them decides to take matters into their own hands. Grickx pulls a wire. Aracyne gets the spray bottle. Wealthy’s […]