Tag: Primary Attribute
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023 – Loose Lips Propel Ships
The party spends the evening drinking with friends. They try to wind down, relax, and celebrate some recent accomplishments. They succeed at exactly one of these! Emotional Chaos ensues. Vons [Continue]
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022 – Downtime? More Like Downertime!
Our party goes back to their daily lives after an exciting day of dates and adventure, in what is sure to be a light-hearted and breezy breather episode. Wait, I’m [Continue]
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021 – Afterparty
The party drifts home after a night at the bar and reluctantly resumes the trials of daily life. Aracyne visits a certain shop. Vons turns down a networking opportunity. Grickx’s [Continue]
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020 – Frenemies
We rejoin our party while Grickx is away, as Aracyne gets called out and tries to explain the party’s sudden presence in the distillery to Nara. Things get a little [Continue]
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019 – An Independent Contractor
The party finds themselves confronted by their foe, Nara, and hatch a clever plan. The plan, of course, immediately goes to shit. Wealthy tries to win friends and influence people. [Continue]
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018 – Trust is Hard
The party meets the most suspicious type of people of all: grad students. Grickx handles his lucky stick. Wealthy doesn’t believe in independent field research. Defended Delves shows incredible restraint [Continue]
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017 – Tentacle Friends
Our party is attacked by creatures in the dark who try to eat their faces. Or be their friends! Who can really say for sure? Aracyne uses her head. Vons [Continue]
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016 – A Maze of Twisty Little Passages, All Alike
The party decides to not confront Nara and instead tries to find another route to their destination. They press forward in a way that does not resemble wandering one bit, [Continue]
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015 – The Descent
The party descends into the maintenance levels, escorted by Elara and Green of Defended Delves. Parts are scavenged, poop mold is gathered, and a surprise awaits them in the sewer [Continue]
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014 – The Dating Game (Part 2)
If you haven’t listened to the previous episode, we heavily recommend you start there! This is essentially the second half of one very long episode. Half the party wraps up [Continue]
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013 – The Dating Game (Part 1)
It’s date time! As Vons and Aracyne get ready for their respective dates, Grickx and Wealthy do their best to go about their daily lives. Vons learns what a brush [Continue]
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012 – Eat, Cockroach, Love
BOY HOWDY we hope you like worldbuilding, Seattle references, and fox flirting. Romance is in the air and bugs are intentionally on the plates at The Dumpster this fine evening [Continue]
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011 – Elven Privilege
The party finds the source of the explosion and those responsible for it. They also engage in a light discussion about overthrowing their entire society. Wealthy finally gets to use [Continue]
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Hooray, We’ve Launched!
We’re glad to see you here for the release of our very first episode of Primary Attribute, our actual play Castles & Crusades podcast. Although that’s a bit of an [Continue]
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010 – No Nachos
The party commits the greatest crime of all, delaying nachos, in order to find the source of the explosion that rocked their world. Aracyne gets to use her special talent. [Continue]
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009 – Gendered Clothing is for Other Fantasy Universes
Making new friends and evening plans as an adult is hard! Luckily, our friendly neighborhood socialite is on the case. Aracyne has Wealthy consult on an ugly hat, leaves a [Continue]
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008 – Downtime
In the wake of their last adventure, the party goes about their daily lives. Wealthy goes to the library. Vons meets with his alchemical ingredient hookup and retraces his steps. [Continue]
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007 – Busting the Joint
The party retreats to go get some responsible adults, and then try to bust a speakeasy full of rich and powerful people. It goes about as well as you’d expect. [Continue]
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006 – Career Counseling
The party is discovered, and quickly things turn to blows as they fight to survive in the most dangerous of places, a distillery. Wealthy discovers the terror of magic. Vons [Continue]
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005 – Bug Guts and Blockages
After their harrowing encounter last session, the party takes a moment to breathe, gather themselves, and then head out into the rest of the underground. Strange voices and horrible smells [Continue]