Tag: Castles & Crusades

  • 110 – Unctuous Mouthfeel

    It’s not every day you find yourselves in a divinely-hidden village where the sun is shining and there’s no Corruption to be found. The party handles it the way they [Continue]

  • 109 – Road Trip!

    The party’s established their base camp on the ground, so now it’s time to go out on their very first expedition! A romp down to a town by the sea, [Continue]

  • 108 – Office Hours

    Having reunited with Professor Jenkins, the party sits down to ask him a few questions. And have more tea. Tea is important. Vons talks about a dream he had once. [Continue]

  • 107 – The Truth About Professor Jenkins

    The party, along with their mini army, have a little sitdown with their new hosts to ask a few questions. Everything promptly gets…complex? Complex. Let’s go with that. Aracyne has [Continue]

  • 106 – Blinding Light in a Dark Place

    The party descends into a dark hatch on a corrupted planet to an uncertain fate. Beats going to work. Vons throws some dirt. Aracyne sticks her head through something. Grickx [Continue]

  • 105 – Might As Well Jump

    It’s the big day! The party heads down to the ground, beneath the storming clouds, away from everything they know and love, to try and find Professor Jenkins. Somebody’s desperate [Continue]

  • SA007 – Episode 105 Special Preview!

    Hey everyone! This is the second week of our two week hiatus from full-size episodes. To tide you over, please have this fun little preview of our next episode, 105, [Continue]

  • SA006 – Leveling to 6!

    Hey all, we’re taking a quick two week hiatus to rebuild our recording buffer and give ourselves a bit of a breather after life came at a few of us [Continue]

  • 104 – Corkboards Equal Legitimacy

    While the party rounds up their allies and makes final preparations for their expedition to the ground, Vons takes some time to chase down an investigation that’s near and dear [Continue]

  • 103 – Lying to Authority: Two Case Studies

    The party’s interrogation by security continues while Vons pursues the greatest treasure of all: files. Knowledge? Knowledge files. Aracyne acts like a horror movie monster. Wealthy suspects she has a [Continue]

  • 102 – Chawisma

    The party’s been detained by Arx security and has to figure out just how they’re going to handle a tough interrogation about their recent activities. A couple of them have [Continue]

  • 101 – We’re Legit, We Swear

    Having met one of the city’s most experienced engineers, the party gets into doing what they do best: badgering someone relentlessly until they get what they want. They also ride [Continue]

  • 100 – Mailbag Extravaganza!

    It’s our 100th episode! To celebrate, we answer questions from our wonderful listeners in our very first mailbag episode. Get ready for some sweet behind the scenes insights, hints at [Continue]

  • 099 – Ooo, Sick Burn

    The party faces down a brightly lit room. Lucky for them, blinding light has never, ever, EVER been a sign that something bad was about to happen. Ever. Especially when [Continue]

  • 098 – Swolopus Solves the Hole Problem

    The party starts their delve into the deepest maintenance tunnels to try and recover hazardous-environment suits. There they encounter their natural predator: a ledge. How will they best it this [Continue]

  • 097 – A Spicy Light Ball

    The party gathers allies to go to the ground, comes up with more of a plan, and even asks for advice. They’ll need every advantage they can get to survive [Continue]

  • 096 – Bad Acting

    The party digs into what the ground’s like before they head out, and explores options for (relatively) safe transportation. They also start looking into possible defenses against The Corruption, and [Continue]

  • 095 – What Do You Pack for a Suicide Mission, Anyway?

    The party’s decided to go to the ground, so now it’s time for them to do everything they can to make sure it’s not a one way trip. Wacky wizards, [Continue]

  • 094 – Hot MELFs in Your Area

    The party has some downtime and reviews their progress, picks at loose threads, and starts to make a good plan to do a normal chill thing that definitely isn’t dangerous [Continue]

  • SA005 – Solstice Special 2022!

    It’s our second Winter Solstice episode! Yay! On the longest night of the year, the party finds that the children of the Arx aren’t getting their presents. So our heroes [Continue]