Tag: Primary Attribute
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102 – Chawisma
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The party’s been detained by Arx security and has to figure out just how they’re going to handle a tough interrogation about their recent activities. A couple of them have big surprises in store… Grickx alphas. Wealthy plays it cool. Aracyne lays it on thick. Vons pokes around some shelves. Check us out online! We’re…
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101 – We’re Legit, We Swear
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Having met one of the city’s most experienced engineers, the party gets into doing what they do best: badgering someone relentlessly until they get what they want. They also ride an elevator! Vons thinks (and drinks) fast. Wealthy pokes a door. Aracyne runs some tests. Grickx can’t believe this bullshit. Everyone loots the room. Check…
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100th Episode!
We did it! Our 100th episode goes up today, and you can listen to it here. We’re thrilled to have made it this far and are looking forward to keeping on making this thing up to 200 episodes and beyond. We hope you’ll stick with us and maybe even spread the word with a review,…
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100 – Mailbag Extravaganza!
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It’s our 100th episode! To celebrate, we answer questions from our wonderful listeners in our very first mailbag episode. Get ready for some sweet behind the scenes insights, hints at future developments, and answers directly from the characters in addition to the players. Thank you all so much for listening. We’re looking forward to making…
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099 – Ooo, Sick Burn
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The party faces down a brightly lit room. Lucky for them, blinding light has never, ever, EVER been a sign that something bad was about to happen. Ever. Especially when there’s magic crystal cores involved. It’ll be fine, and definitely no one will get hurt at all. Aracyne stars in a facial cleanser commercial. Vons…
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098 – Swolopus Solves the Hole Problem
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The party starts their delve into the deepest maintenance tunnels to try and recover hazardous-environment suits. There they encounter their natural predator: a ledge. How will they best it this time? Will there be rope? Will there be…rope MATH? Grickx finds help in chaos. Aracyne reties a knot. Vons supervises. Wealthy pulls off an amazing…
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097 – A Spicy Light Ball
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The party gathers allies to go to the ground, comes up with more of a plan, and even asks for advice. They’ll need every advantage they can get to survive this, and they plan on doing it right. Grickx plays darts. Wealthy comes face-to-face with a wolf. Vons has a stiff drink. Aracyne doesn’t know…
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096 – Bad Acting
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The party digs into what the ground’s like before they head out, and explores options for (relatively) safe transportation. They also start looking into possible defenses against The Corruption, and maybe even researching a cure. Grickx goes to the archives. Wealthy thinks about the weather. Aracyne learns about fancy preppers. Vons is vindicated. Our 100th…
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095 – What Do You Pack for a Suicide Mission, Anyway?
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The party’s decided to go to the ground, so now it’s time for them to do everything they can to make sure it’s not a one way trip. Wacky wizards, building gear from scrap, and being threatened by a scary old man are but three of the challenges they’ll need to face to get ready.…
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094 – Hot MELFs in Your Area
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The party has some downtime and reviews their progress, picks at loose threads, and starts to make a good plan to do a normal chill thing that definitely isn’t dangerous or scary at all. Crimes against god(s) are also considered. Grickx edges towards Terminator. Aracyne starts her invite list. Wealthy provides collateral. Vons won’t take…