Tag: Primary Attribute

  • SA016 – Sword Sprinter (Part 2)

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    It’s time for the thrilling conclusion to Sword Sprinter! Our sword sprinters survived a construct attack and took down one suspect, with only an 80’s-movie-acceptable number of bystander casualties, but they still have the remaining three to catch. Including the most dastardly of all: their ringleader, Mit. Lucky considers the gravity of the situation. Vons…

  • SA015 – Sword Sprinter (Part 1)

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    It’s time for another acting! Whit takes the CK chair as we explore a dystopia… A *different* dystopia! Where a pack of rogue constructs is on the loose, and three of the best sword sprinters in history are brought out of retirement for one last case. Vons notices the wrong thing. Wealthy definitely knows how…

  • 202 – This is How You Get Ants

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    The party fights giant ants while perched precariously at the edge of a chasm. It must be a day that ends in y. Vons has an unfortunate sleepytime. Steamboat Willie, in a shocking departure from party procedure, checks his firing angle. Grickx, in fact, dealt it. Cool Vons does a cool flip. Jyessi has basic…

  • 201 – Controlled Yeeting

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    The party works their way deeper into the maintenance tunnels and finds strange passages cut into the stone. What could be on the other side? Will it be hazardous to life and limb? Safe and boring? Drive them mad? Take their lunch money? At least it’s a nice direct route. Original Recipe Vons leaps across…

  • 200 – The Big Two-Oh-Oh

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    It’s our 200th episode! We take a break from our regularly-scheduled adventuring to check the mailbag and answer the questions inside. Thanks for being with us for 200 episodes. We hope you join us for many more to come! Ian makes everything sad somehow. Whit conducts the Question Ritual. Adam talks Skittles. Erin reflects on…

  • 199 – Rhythmic Squelching

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    It’s time to fight some ghosts! Well, some *more* ghosts! How many could there possibly be? Not that it’ll be a problem. It’s not like they’re scary or anything. Grickx weighs in on the eldritch vs. undead debate. Vons considers alternative medicine delivery systems. Wealthy lacks structure. Steamboat Willie handles the shaft of his slick…

  • 198 – I Ain’t Afraid of No Ghost

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    The party starts their descent towards the mysterious core of the Arx. A path is chosen and final tactical decisions are made. Hopefully it’ll be like every road trip: easy, fun, and nothing going wrong. That sounds like this game! Vons doesn’t learn from history. Steamboat Willie predicts disaster. Weldroa always makes things chunky. Jyessi…

  • 197 – Heavy Metal Meets Hard Rock

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    The party meets with Those of the High Mountains, a mysterious rock construct built by The Great Wizard Dave. They grill it for information about its creator, and it is very straightforward and helpful and not evasive at all. Grickx clarifies. Cool Vons waves hello. Steamboat Willie conducts a chill hang. Original Recipe Vons brews…

  • 196 – Get In Loser, We’re Going Shopping

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    It’s time for some upgrades! The party picks out new gear in preparation for their long delve to the core. Will they pick wisely? Jyessi’s heart protects her. Original Recipe Vons learns how to make a hole. Steamboat Willie puts on a dance belt. Cool Vons gets ready to be the coolest kind of sneaky.…

  • 195 – Group Therapy With Wealdroa

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    The party circles up and decides which big world-ending problem they want to address first. Or maybe they can Have It All and fix everything at once? Dare to dream! Cool Vons aspires to an archetype. Jyessi keeps the peace. Wealthy praises someone’s utility. Grickx packs light. Original Recipe Vons believes in getting support where…