Tag: Podcast
-
247 – Hull Breach Imminent
The party desperately fights to prevent the door being breached, keep their people from being taken, and take down fuck-off-giant knights. And there’s *still* a damn dragon to deal with, even if its mouth is glued shut. Fun times! Wealdroa rolls the dice. Steamboat gasses his allies. Cool Ranch Vons falls with style. Grickx precisely…
-
246 – It Fooshes
A cavalry charge plunges through the Arx defenders, and the party tries to stop it any way they can. They’re going to take all the king’s horses and all the king’s men, and make sure they can never, ever be put back together again. Hopefully. Steamboat Willie starts a merger. Nacho Cheese Vons makes his…
-
245 – A Very Sudden Deceleration Over a Short Period of Time
The Arx tries the fast way down. After all, what’s a little terminal velocity between a flying mountain and a hard place? Plus, it probably still counts as a landing if you’re in contact with the surface at the finish, even if you’re in several thousand far-flung pieces. Really, if you think about it, crashing…
-
244 – Everything Goes Sideways
Okay, phew. That’s the first wave (almost) down, and (mostly) everyone’s still alive. What else could they have to throw at the Arx? Oh. Oh my. Grickx gets notified. Wealthy leaves no footprints in the sand. Cool Ranch Vons has a nice chat. Jyessi reunites with an old friend. Nacho Cheese Vons gets broken glass…
-
243 – The Greatest Album Cover In History
The defense of the Arx continues as it descends slowly towards the ground. It’s even doing so in a controlled fashion! So that’s nice. Less nice are the corrupted infantry, tigers, and minotaurs, oh my! Grickx is ready to fly the Bug Stomper. Nacho Cheese Vons brings the frag to his grenade. Jyessi keeps firm…
-
242 – Beginning Approach
Let’s land this thing! It’s a giant mountain, how hard can it be? The party forms ranks with the rest of the defenders of the Arx and stands ready to take on whatever the Corruption will throw at them. Perhaps literally. Steamboat Willie works an angle. Jyessi gives Annie Oakley a run for her money.…
-
241 – Allocating the Resources
It’s time for the party to dramatically lean over a map, point at things, and make strategic choices about where to assign their tactical resources. Because what are the friends you made along the way, if not ablative armor and/or cannon fodder? I mean, uh, loyal battlefield allies! Yes. That. Check us out online! We’re…
-
SA030 – Leveling to 12!
It’s time for one last level up before landing this thing! Everyone grows immeasurably in power, by which I mean incrementally and in a way defined by exact numbers. Basically the same thing. Also, potions are distributed the PCs, as well as the general populace. Because SOCIALISM. Grickx breaks the game. Steamboat judges air strike…
-
240 – Ziplock Baggie of Doom
The party crams in some last minute studying before the exam. And by studying, I mean pharmacological research, and by exam, I mean “holding the line against a Corrupted horde.” So it’s still basically the same as when you learned the entire textbook the day before your class final in college. Jyessi remembers the forgotten.…
-
239 – Don’t Frack, It’s Whack
The second set of drills is here, and the party practices their own parts in this master plan. How well will they do when they’re the grunts, not the commanders? Like, that sounds like it could be hard?? Steamboat streaks. Vons tries not to suffocate people. Wealdroa gives Joe a hard time. Jyessi hangs out…