Tag: Castles & Crusades

  • 214 – Depth-First Search

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    The split party moves swift and silent as they search the facility for clues on how to get it back up and running, all while being stalked by sinister creatures. Or, at least, they try to. OG Vons tries to build a sense of safety. Jyessi hears a chorus cry out. Weldroa frets about friends.…

  • 213 – Evil Glow In The Dark Stars

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    The party enters a place full of the signs of struggle, magic gone wrong, and death. Then a strange song drifts up from the depths… Original Recipe Vons searches for a smackerel. Wealthy has a theory. Cool Vons finds a reference volume. Jyessi asks for directions. Check us out online! We’re at https://www.primaryattribute.com

  • 212 – The Forgotten Facility

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    The party arrives at the secondary facility and attempts to get inside. Easier said than done. I’m sure there’s no good reason for these barriers. Or the written warnings. It’s fine. Wealdroa has a bone to pick with everyone. Cool Vons gets methodical. Jyessi does forensics. Original Recipe Vons finally finishes off Billy. Check us…

  • SA022 – Halloween Special 2025!: Vons’s House of 1001 Spirits

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    It’s our annual Halloween special! Vons is on the beach. The skies are grey, the rocks are alarmingly non-slick, and he has no idea how he got there. It begins to rain. But there’s a familiar building nearby. Surely it’s safe in there. Vons tries a subscription model. Jyessi pushes a ball. Grickx knows pool…

  • SA021 – Punch Buddies Club (Part 2)

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    We finish out Punch Buddies Club(house)! There is: a twist. Also, violence! Vons only wants what’s best for his buddy. Jyessi feels left out. Driving goes poorly for everyone. Gex is something beautiful. Philadelphia makes an appearance. Check us out online! We’re at https://www.primaryattribute.com P.S. Our Halloween episode should be out later this week!

  • SA020 – Punch Buddies Club (Part 1)

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    We’re taking a quick break from our regularly-scheduled adventure due to irregular schedules! In its stead we present another fine Acting for your enjoyment. I’m sure you’ll never guess what it is from the title. Jyessi is defined by stuff. Vons is so cool he gives Cool Vons a run for his money. Lucky gives…

  • 211 – Pump the Shaft

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    The party scrambles to secure the flooded crystal chamber as cracks in its magic core threaten a breach that could kill them all. All they have to do is kill the enemies threatening to crush them, fix several subsystems, try to pump out a few hundred thousand cubic feet of water, and make sure the…

  • 210 – Thwoooong

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    Fights in whirlpools and on treacherous catwalks, forgetting to take care of yourself, extreme sports, and plumbing issues. It’s like college all over again. Original Recipe Vons finds an AOE sympathizer. Jyessi grooves to good vibrations. Steamboat Willie isn’t a loon; he’s a gannet. Weldroa gets Vons’s good shit. Cool Vons cuts a lifeline. Grickx…

  • 209 – Magic Items Not Needed

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    As they delve on towards the core, the party encounters a large room full of water. Historically, nothing bad has ever happened in these, so there’s nothing to worry about. Oh wait, was that the highly-immersive sound of someone being pulled under the water??? Cool Vons pulls a knife. Weldroa embraces the Iron Age. Steamboat…

  • SA019 – The Number Grid (Part 3)

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    We conclude The Number Grid! With the lobby successfully conquered, Shades and Trio take flight to rescue Mephistopheles. Will the pair reach them before Agent Blacksmith can break them and get the access codes to The Narrows? Who will turn out to be The Guy? How far off the rails can the plot go in…