Tag: Castles and Crusades
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238 – Such A Specific Phrasing
Drill time! It’s drill time! The party drills the Arx citizenry on what to do in case of a landing during a Corruption onslaught. Will they manage to whip these folks into a focused fighting force? Or is everyone going to be goofing off while the teacher desperately tries to get their attention? Vons hosts…
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237 – An Ontologically Evil Moose
Steamboat Willie’s fighting a moose! A corrupted moose! With no backup??? Everyone else scrambles to figure out a way back to help, but in the meantime we get to see how well sheer courage and audacity stack up against over 1000 lbs of raw, furious strength made flesh. Cool Vons goes around the back. Steamboat…
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236 – I Always Remember the Word Arx-Hole
The grand experiment has gone awry, and now the Corruption attacks our brave scientists. With birds, the deadliest weapon (and confounding factor) known to Arxkind! How are they going to manage to start a small fire under these conditions??? Steamboat uses the boost! OG Vons weighs the pros and cons of a forest fire. Jyessi…
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235 – Sleepytime Tea Needs No Sweetener
It’s time for a grand experiment! Can a dream fox start a fire so bright that their friends in reality can see it? Bonus question: How well can player characters handle being invisible? Wealdroa forgets something important. Vons moves to intercept. Grickx wiggles his fingers all creepy-like. Steamboat Willie goes up, up, and away! Jyessi…
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234 – Tell Us About Your Liquids!
Vons finally revealed his terrifying dreams to the rest of the party. Now it’s time to dig in and figure out how these things work and if we can use them for something cool! And let’s throw in an emotional betrayal for fun. Vons runs out of string. Grickx realizes someone missed a backstory cutscene.…
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233 – Gorgeous Picturesque Outdoor Views of Bullshit
Did you know that sometimes people sleep? And they risk dreaming?? Every time they do it??? Today, we follow Vons in a cautionary tale about what happens when you take that risk. Vons hates on Elvish make. Jyessi doesn’t take “don’t worry about it” for an answer. Check us out online! We’re at https://www.primaryattribute.com
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232 – Always Have a Backup
It’s always good to have a backup plan, so the party works on building themselves (and the citizenry) another escape route. As a bonus, they to get to visit with a few old friends! Steamboat shakes down. Vons is proud of what he’s accomplished. Grickx puts together a mandatory training. Wealdroa finds a way to…
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SA029 – Other Awesome RPGs! (Part 2)
We’re back for Part 2 of our dive into other RPGs we dig. This week we cover Night Witches; loose, improv-heavy games; and take a dive into accessibility in RPGs. Whit receives recognition as an author. Adam enforces. Erin shares one of their great unsolved mysteries. Ian checks the sadness meter. Check us out online!…
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SA028 – Other Awesome RPGs! (Part 1)
This week, we try something a little different and talk about some other RPGs we enjoy! I know, we’re *so* brave to admit it’s okay to like more than one game. In our first of two episodes, we cover In Nomine and the Dresden Files RPG. Let us know if you enjoy these sorts of…
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231 – Robert Rulesmasher Can Get It
The rest of the party tries to help Wealdroa make a good decision when buying a mech body. Tries. Sort of. Cool Vons loves spoilers. Grickx checks reimbursement rules. Jyessi discusses a different kind of construct. Wealdroa likes ’em thicc. Check us out online! We’re at https://www.primaryattribute.com