Archives: Episode

  • 098 – Swolopus Solves the Hole Problem

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    The party starts their delve into the deepest maintenance tunnels to try and recover hazardous-environment suits. There they encounter their natural predator: a ledge. How will they best it this time? Will there be rope? Will there be…rope MATH? Grickx finds help in chaos. Aracyne reties a knot. Vons supervises. Wealthy pulls off an amazing…

  • 097 – A Spicy Light Ball

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    The party gathers allies to go to the ground, comes up with more of a plan, and even asks for advice. They’ll need every advantage they can get to survive this, and they plan on doing it right. Grickx plays darts. Wealthy comes face-to-face with a wolf. Vons has a stiff drink. Aracyne doesn’t know…

  • 096 – Bad Acting

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    The party digs into what the ground’s like before they head out, and explores options for (relatively) safe transportation. They also start looking into possible defenses against The Corruption, and maybe even researching a cure. Grickx goes to the archives. Wealthy thinks about the weather. Aracyne learns about fancy preppers. Vons is vindicated. Our 100th…

  • 095 – What Do You Pack for a Suicide Mission, Anyway?

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    The party’s decided to go to the ground, so now it’s time for them to do everything they can to make sure it’s not a one way trip. Wacky wizards, building gear from scrap, and being threatened by a scary old man are but three of the challenges they’ll need to face to get ready.…

  • 094 – Hot MELFs in Your Area

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    The party has some downtime and reviews their progress, picks at loose threads, and starts to make a good plan to do a normal chill thing that definitely isn’t dangerous or scary at all. Crimes against god(s) are also considered. Grickx edges towards Terminator. Aracyne starts her invite list. Wealthy provides collateral. Vons won’t take…

  • SA005 – Solstice Special 2022!

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    It’s our second Winter Solstice episode! Yay! On the longest night of the year, the party finds that the children of the Arx aren’t getting their presents. So our heroes leap into action to save the Solstice, even if it means negotiating with their most hated enemies. For the children! Aracyne sings a little song.…

  • 093 – The Old Man and the “See?”

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    The Maefynwes have their confrontation about Aracyne’s adventuring and certain set of skills. Everyone else has to awkwardly overhear it in the next room. And then: long late-night chats! It’s like a slumber party, except not at all like that. Wealthy uses her word of the day. Vons remembers to read his sign. Grickx pitches…

  • 092 – Research and An Explosion of Sorts

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    Sometimes you just want to have a nice day of research and then something comes along and ruins it. Deadlines, books being checked out, erroneous citations, someone fucking up on accident… There’s all sorts of thrilling possibilities! Vons gets in the gravy. Wealthy’s really out of it, man. Grickx delves into the secrets of the…

  • 091 – Philosophy: Solved

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    During an apocalyptic storm the party turns to the true struggle: answering an unsolvable philosophical question being asked by a cold, calculating, terrifying patriarch. Honestly, they might rather be back outside. At least killing that shadowy giant bird was straightforward. Sort of. Maybe that’s where the secret passage leads, if they’re lucky. Grickx mismeasures. Wealthy…

  • 090 – Puppy Play with Meemaw

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    The storm still rages outside and traps the party in the Maefynwe estate, a gilded cage if there ever was one. Full of treacherous snakes. Elf snakes? Snelfs? They’ll have to play it cool and keep their wits about them as they bond with the elder Maefynwes and try to find out everything they can…